BIG_D_Sally wrote:I am head admin to the team league, True Friends In Spades. As far as tourneys are concerned, TFS TDs have been instructed by the HTDs to close on time and as such our members are registered early and ready to play. The latecomers take the risk of getting booted from the tourneys. Under no circumstances will the tourney be held up. If we make exceptions like we have in the past it only causes problems to the point of the TD being accused of playing favorites. We close on time no matter what unless of course Cases is down or Hardwood is updating. The TD has control to either close the tourney on time or give the member additional time to register. So I'm not sure I agree with a special room per se for tourneys when it is under the control of the TD to do so.
BIG_D_Sally wrote:I agree with some things that were said in these posts as far as extra tools are concerned for those jumpers, banned people, etc. I do not agree with giving all TDs/HTDs room tools. You start having too many chiefs and you have problems. Leave the tool distribution as it is and let the Head Admins decide.
BIG_D_Sally wrote:As far as leagues are concerned. Here are a couple of suggestions I have.
1. If people signed on to Hardwood and were automatically connected in chat to everyone on their "friends" list it would help keep people in Hardwood. Its done in Facebook and alot of people like that feature. You start making friends or have your favorite partner/teamie to play with they will stay around longer to play regular games in leagues other than tourneys.
BIG_D_Sally wrote:2. Incentives. It would be nice to gives players special fooms or avatars, etc. if they play so many games a month. In order to keep these avatars/fooms you have to keep up that game ratio or better each month. Who would be in charge of keeping up with the member's stats? I believe each league should be responsible unless Hardwood can implement a system. It would be nice for the League itself to distribute these awards themselves but if Hardwood is not able to program it then the League could write to you or whomever and advise them to give that member a special foom/avatar and visa versa remove the foom/avatar.
Thank you for your interests in the Leagues/Tourneys, Jonas.
Sally

augustbabyg wrote:My QuestionTds should be know where and how to find guides.

Sounds like you guys have pretty good discipline. How do you feel about us just having an automated system to do that for leagues. That way it just takes the burden and accusations off the TDs/Leagues. People either show up ontime, or deal with the automated consequences?
yeah, we're pondering the same thing, and we do have a friends list in the works. However I wonder if we can functionally extend the concept. Maybe some chat groups that aren't just friends, but members of a league for example? that might work better if each player has one official league they join (kinda officially endorse), and that league would show up as a chat window they could access from any room. So you could be in smoots, and then flip to the chat for your league, and still be in smoots?
I think once we get our Microtransaction stuff up for these games, that opens up some possibilities here for room specific items etc. Maybe we could allot tokens to leagues to give out.
We just need to make sure things pencil out so we can fund these things
BIG_D_Sally wrote:Sounds like you guys have pretty good discipline. How do you feel about us just having an automated system to do that for leagues. That way it just takes the burden and accusations off the TDs/Leagues. People either show up ontime, or deal with the automated consequences?
I appreciate the offer but to have an automated system to run the leagues/tourneys is not something I would consider nor would I welcome it. Sorry but that is how I feel about it. All leagues are in control of their tourney start times, the Head Admin can make it happen by getting with their HTDs such as I did. I'm open to new things that will better Hardwood but I strongly feel the leagues should run their own leagues/tourneys as we always have.

Jonas wrote:Sailing_Away wrote:Jonas' post has me thinking. The Tournament of Players doesn't use any external helps (such as Cases' Ladder uses). So, in that way, if we could have the rooms auto-set properly based on the type of game (several kinds are valid, so TD would have to change on the fly if it's 1st round, semifinal, final, playoff, or EOM/EOY tourney). The aid of room setting tools and tracking who advances would be of use too, such as Cases' has (though again, ours is more complex as we have top 2 advance from 1st round, winners from semis, and sometimes wilds to ensure we have tables of 4, with wilds being based on point differences between players).
Maybe this is too much to ask for. <grin>
You can forget all this if we can get lobby audio, lol.
Nothing is too much to ask for.... actually I want to know what would be the dream scenario. And then I also need to build our and design a feature set, so details of what you would need are important.
Sailing_Away wrote:A dream scenario would take all of the manual effort of hosting and automate it. Walking through what we do might be the best way, then, to list the features that would benefit TOP most.
First, the host (or TD as some call it) lists and records who enters the room and wants to play. Currently people announce "in please" as we make no use of any registration process. If players could come in and hit some kind of register button in lieu of the host tracking this manually, this would be helpful. In the case of banned or disqualified players, they should either not be able to register, or the host should have the ability to remove any player from those registered. If a player leaves the room prior to closing, they should be removed from the register list.
At 9:00pm ET we start our tourney and the host sets tables. Every host seems to have his/her own way of doing this, which actually has caused some to accuse some hosts of favoritism and even sexism in one recent case. To alleviate that, if we can have tables set in an automated way, this could mitigate such complaints. Hosts may wish to set tables completely randomly, or by grouping together people of like skill, or trying to spread out and mix skilled people with less-skilled people. Those could be options available to the host, automated to look at player ratings or leaderboard position (more on that later). I allow 15 minutes for a final set of 4 to be seated in the event we have 1-3 people unseated at 9pm. We do not use bots ever except for where we need a playoff for a tiebreaker (will cover later). If people were placed into their tables, already set correctly, we would not have the problems we do today of game leaders setting tables wrong or people joining the wrong room. It also would cut down on time waiting for people to wake up and set or join.
Sailing_Away wrote:The first round is to 200 pts, rated, anyone join, cut deck optional. Depending on the number of rooms, either the 1st & 2nd place players advance to the semifinals, or we take them plus 2 3rds for wilds to ensure a multiple of 4 for the semis. Wilds are determined by the lowest difference between 2nd and 3rd place scores in each game. I keep a goal of not setting people together in the semis who played in the 1st round. Automated tracking of player position (1st, 2nd, 3rd & 4th) and potential wilds for automated setting of the semifinal rooms would be a great feature.
The semifinals and finals are 100 pts, rated, anyone join, cut deck optional. If we have 4 semifinal rooms, only the winners of those games advance to the finals. If we have 3 semifinal rooms, winners and 1 wild from the 2nds advance, with wild being determined by lowest score differential between 1st and 2nd place in each game. Again, this could be automated so that the people are placed into their proper and correctly set rooms to avoid problems of people setting wrong, joining the wrong room or waiting on people to set or join.
Sailing_Away wrote:I mentioned a leaderboard before. TOP has a leaderboard we keep, which is reset every month. Points accumulate according to this model: 1st place = 10 pts, 2nd place = 7 pts, 3rd place = 4 pts, 4th place = 1 pt. In the case of a tie for 2nd, both 2nd place players get 7 pts and the last place player gets 4 pts. In case of a tie for 3rd, both 3rds get 4 pts. We have never had a 3-way tie for 2nd, but if that were to happen, all three would get 7 pts. Also, the host gets 10 pts for hosting -or- the points they get if they play, whichever is greater. We also have a "lucky dawg" rule, where in the 1st round, the 3rd place player from the 1st game to end may hang around in case we need a substitute for a player who had to leave or has connection problems. In case the "lucky dawg" subs, he/she gets 5 pts for subbing plus the higher points of either game played in round 1, not to exceed 10 pts for that round. The one who left gets no points.
At the end of the month, we have our end of month tourney where the top 16 on our leaderboard play four 100 pt rounds to determine the final 4 for the night. If anyone on the top 16 doesn't show, we go down the leaderboard in order to find substitutes and start promptly at 9pm ET. We have a grid we use to ensure no one plays the same player twice in the four rounds (if you really build this, I will provide specifications). After each round, the host assigns points just like the leaderboard points above (10-7-4-1) and keeps track through all 4 rounds. After the four rounds, the top 4 point getters advance to the end of month finals and qualify for the end of year tournament which follows the same format as end of month.
Sometimes we need a playoff in case of ties between wilds or 2nds on a normal night, or ties on the top 4 for end of month or end of year. We resolve those with social matches set to 100 pitting 2 people against each other with 2 bots, or in the case of a 3 way tie, 3 separate social games, each against 3 bots, with lowest human score winning. There are more rules to this, but you get the idea.
We admittedly have some complex rules that are unique to our tourney alone. We would not be willing to change our format of play, so if it is automated, it would have to do it this way. Perhaps there are some things that can be automated and some that it wouldn't make sense to, but this is the dream scenario which is to automate all the above that happens manually today.

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