Ralphie is exaclty right. In the long run, not being able to reset will be very good for HW for just the reason that she stated.
As I posted in the other thread, the biggest problem (besides the civility thing) has been that there never were any lower rated games.
Now, players with 12, 13, and 1400 ratings will be able to find games at those levels.
The positive effects of this will be the following:
First, it will decrease the propensity to have mismatched games. Up until now, we have had a lobby full of provi games populated by players with greatly differing skill levels.
Next, this will help the beginners and lesser skilled players improve their games. Having a 13 or 1400 player sit at a provi table playing against 1800 players can lead to the lesser skilled players leaving the table with the sense that the other players were cheating. This is one of the biggest reasons why so many players here have the huge misunderstanding that they do concerning the meaning of ratings.
I saw the discussion again in the lobby yesterday about how high ratings are obtained by cheating and "picking the right seats".
The way that a player improves is by working his or her way up from his own level of ability to the next level of ability, not by playing in a game where he or she basically has no idea what is taking place at the table and leaves the game feeling taken advantage of.
Third, not being able to reset might help to alleviate the quitting problem, even though I imagine that most players who often quit are frequently making new nics anyway.
Last edited by Galt
on Sun Nov 28, 2010 9:52 am, edited 2 times in total.