Search found 10 matches

by elusiveconcordance
Tue Apr 26, 2005 6:54 pm
Forum: Dangerous Mines
Topic: Interference with Mail.app windows
Replies: 4
Views: 8895

Apparently, applying Security Update 05-2005 to Mac OS X 10.3.9 fixes the Mail.app behavior that I documented earlier! Go figure.....
by elusiveconcordance
Thu Apr 21, 2005 12:10 pm
Forum: Dangerous Mines
Topic: Interference with Mail.app windows
Replies: 4
Views: 8895

Another Mail.app anomoly is that you can't even quit it and must force it to quit.
by elusiveconcordance
Tue Apr 19, 2005 8:05 am
Forum: Dangerous Mines
Topic: Interference with Mail.app windows
Replies: 4
Views: 8895

Interference with Mail.app windows

Jonas, You're gonna love this one. If you launch Dangerous Mines while Mail.app is up, then swap out of Dangerous Mines to check your mail and open a message, Mail thinks the message window is open but it does not appear on the screen. You have to quit Dangerous Mines and Mail and restart Mail to se...
by elusiveconcordance
Mon Apr 18, 2005 1:32 pm
Forum: Dangerous Mines
Topic: I would buy this game if....
Replies: 2
Views: 6927

Performance

Jonas, I don't use drag to flag so that is not an issue for me. What is puzzling is when the squares flash upon right-clicking them. I know there's a jewel under the square and the mouse cursor is on the square. It flashes and upon clicking again, it will reveal the jewel. Think on that one for a wh...
by elusiveconcordance
Fri Apr 15, 2005 1:31 pm
Forum: Dangerous Mines
Topic: I would buy this game if....
Replies: 2
Views: 6927

I would buy this game if....

You could do something about the slow or wrong mouse responses. Like, clicking on a square that you know has a jewel and it merely flashes. Clicking on it again causes the jewel to appear! This all happens very quickly but I find it annoying. Could it be my mouse? Could it be every mouse and compute...
by elusiveconcordance
Mon Mar 28, 2005 3:13 pm
Forum: Dangerous Mines
Topic: Drag to Flag
Replies: 5
Views: 10226

Drag to Flag

What is the purpose of this and how do you use it to speed your game?
by elusiveconcordance
Mon Mar 28, 2005 3:10 pm
Forum: Dangerous Mines
Topic: Suggestions for online version.
Replies: 3
Views: 7991

Online Games

Are there any plans to expand online gaming functions? All we have is a chat room now and it is rather limited. It would be useful to have private discussions, classes, etc. There is no way to show a board and talk through an approach to playing it.
by elusiveconcordance
Fri Mar 25, 2005 6:33 am
Forum: Dangerous Mines
Topic: Slow responses!
Replies: 4
Views: 8430

Lost mouse clicks <May be from lifting the mouse in a different square, particularly on the larger layouts.> Perhaps true. By slowing down mouse movement, and coordinating the mouse release better this seems to have diminished. (Probable spastic user :wink:) Slow mouse response <It's possible this ...
by elusiveconcordance
Tue Mar 22, 2005 12:20 pm
Forum: Dangerous Mines
Topic: Slow responses!
Replies: 4
Views: 8430

responsiveness....

Well.....it seems a wee bit faster but not significantly so. Maybe another hint would be that when the game is over and you want to start a new game by clicking the button on the top left of the window, sometimes it displays the "select game by number" option when indeed all I want to do is just sta...
by elusiveconcordance
Tue Mar 22, 2005 11:14 am
Forum: Dangerous Mines
Topic: Slow responses!
Replies: 4
Views: 8430

Slow responses!

I've been collecting a number of experiences that I'd like to share with you for possible remediation in a future release. They stem mostly from use of the mouse. I've experienced these issues on multiple machines of varying clock speeds and mouse devices. It seems to be a consistent experience. In ...